Archive for the ‘Speed’ tag
Travian gaul guide
This gaul strategy guide is for active players who enjoy raiding, farming, dominating their area and reaching to the top of the rankings. Many successful players I’ve talked with are playing gauls like this.
After playing gauls quite a bit lately on many different servers I’ve started enjoying them more and more. Especially on a speed servers it’s a lot of fun raiding with their extremely fast raiding troops, the theutates thunders, TTs for short. Being able to reach anyone in your whole 21×21 in 20 minutes is simply quite awesome. I’ve also found it very easy to catch people with armies at home using the gaul’s fast TTs as your enemy don’t see you coming before it’s too late. On one of the servers I played I was overdoing it though, and killed like 2000 troops around me before even starting with infrastructure for city number 2. Not the best way to play, but a whole lot of fun. And sorry to all my victims, it was nothing personal.
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Difference between speed and normal server
It seems to me that everyone just assume that the speed server is 3 times faster than a normal server, and that’s about all there is to it. I haven’t actually read any guides or posts that really give some more insight into the differences between the two type of servers. It surprises me that people haven’t thought more about this, as the best strategies on a speed server for any given tribe, differs a lot from how you should play the same tribe on a normal server. I’ll give some examples here.
Farming
Isn’t farming 3 times as fast on a speed server as on a normal server? Well not really, as travel times are only twice as fast you can only make twice as many attacks on a speed server as you can on a normal one. Your tragets will still produce 3 times the amount, but if you can’t get to it all it doesn’t matter. If you run out of targets on a normal server cause of low production you could always expand your farming area. Considering crannies and how active farms you have also makes it more complex. Read the rest of this entry »