Travian Strategy Guide

Travian help, guides, info, tips and news on browser strategy game Travian

Travian combat strategies

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In this travian combat strategy guide I will go through a couple of basic combat strategies everyone has to know to play travian well. The strategies and tecniques here will be used from day one and throughout the whole game.

Dodging
I guess this is the most important one to know, and I guess pretty much everyone who’s reading this know what it is. Anyways though, it means sending your army out of your city when another player attacks to avoid a fight and avoid loosing troops. You will be doing this all the time, as you never want to defend your city with offense troops, so you always dodge unless you have defensive troops there with them or you’re certain it’s just a tiny attack that won’t hurt your offense force at all.

Countering
This one is also very important, but many new players don’t know about it. I see all the time players having their clubs killed by my horses and just calling me lucky for hitting them at the exact time they return. It has nothing to do with luck at all, and it’s quite easy using the right tools. I suggest you bookmark this site. It’s webpage where you can put in the starting times and figure out when the army reaches it’s home. First I’ll let you know how to do it when you have troops that have a different speed than the troops the other player attacks you with. Usually you know what kind of troops are coming at you when you see how long time it takes for the attack to reach you. At least in the beginning this is easy, as teutons will have clubs, romans imperians and gauls phalaxes.

Say you have an incoming attack at 2.00.00 pm, just to make it easy. This is from a teauton, so you know how fast his troops move. You have a bunch of imperians yourself, and you wisely decide that it’s better to counter the attack and hit his army at home than it is to defend your own village. Clubs have horrible defense after all. You go to the travel time calculator and type in your own as well as your enemys location and 2.00.00 pm as the starting time, the calculator will then show you when your enemys clubs will be home, say thay are at home at 2.30.00 pm. Now you know you have to send out your imperians so they reach your enemy at exactly 2.30.01 pm, one second after he gets his clubs home, so that he has no chance of sending them away. (Sending them at 2.30.00 might work too, but it’s a gamble and 1 second is good enough) Anyways, now you remember the time 2.30.01 pm, and you type that into the calculator and chose end time instead of starting time, now the calculator will show you when you have to send your imperians to reach there at this time. This will be at some time before 2.00.00 pm as imperians are slower, just look at the exact same time in the calculator and launch your counter attack at this time. If you have say IEs to counter with, you’d launch the attack later as the IEs are much faster than clubs, in fact they are twice as fast.

What if you both have clubs or other type of troops that move at the same speed? Well, then you can’t use this method. What you have to do then is to first dodge and then counter, and the best you can possibly do is to get it like 3 seconds after your enemy returns. That will be good enough against most players though, so I suggest that you still do it. If your enemy arrives at 2.00.00 pm as before, send out your own army say 39 seconds before, at 1.59.21. Then you wait 20 seconds exactly and click the red x to return it home. Now it will return at 2.00.01 pm, one second after your enemys attack has passed by. No you move quick, have another browser window open and send it at your enemy right away. The faster you are with this the harder it will be for your enemy to save his army.

How about if your enemys troops are twice as fast as yours? Well that’s too bad for you, you can’t counter anything that’s twice as fast as you or more, as you’d have to launch your attack at the same time or before your opponent launches his. So unless you can read your enemys mind you have no chance of doing this. All you can do is either research a faster type of troop or build defensive troops to have in your village.

Fake attacks
Fake attacks are attacks that are not real, kinda obvious I guess? They are very real for the one troop that is sent into death though, but who cares. Sometimes you don’t want your enemy to know when your real attack comes so you send out one troop to attack him with now and then, and then suddenly you send your whole force. Alliances also sometimes uses this in wars to attack all their enemy alliances at the same time, so the enemy alliances have no idea what player to defend as they are all under attack. Fakes and real attacks are mixed up this way to confuse your enemys and avoid their defense walls. When sending catapult waves this is also usefull, as you don’t want your target to know which of the hits in the wave is the real clearing attack, so you send a bunch of lone catapults first to confuse him.

Written by Iwind

July 10th, 2008 at 4:24 pm

19 Responses to 'Travian combat strategies'

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  1. [...] teutons around you over and over, counter any attacks they make with their clubs, just look at the combat guide on how to do that well, and kill all of their troops. It feels really good to retaliate on someone [...]

  2. i love fake attackes make me happy to see 99 attackes going off 50 of them fake lol

    666jedi666

    14 Jul 08 at 10:47 pm

  3. Hehe, can be real annoying too though, my farms usually fake attack me when they get pissed of, and in the beginning I have to make sure I dodge them in case it’s not a fake

    Iwind

    15 Jul 08 at 12:07 am

  4. thats true i just like sending them out lol

    666jedi666

    15 Jul 08 at 6:03 pm

  5. [...] been raiding you over and over. If any of them attack you now, make sure you dodge the attack and counter it. Don’t go to crazy with attacking the teutons around you though, don’t attack if [...]

  6. good site
    Buy Haldol

    flooreJex

    26 Oct 08 at 12:26 pm

  7. appreciation you, lessen milieu, added to favorites.

    beticybu pornyb

    24 Dec 08 at 12:56 am

  8. Great site and great advice. I have a question, though, regarding those fake attacks. You say that you might not want the target to know which one of your catapult attacks is the real clearing one… is there a way to attack catapults when they are in the process of attacking you?

    Dr. Zoidberg

    3 Mar 09 at 3:43 pm

  9. Now THESE are nice tips! :D

    really tnx for sharing them!

    Hikari

    12 Mar 09 at 11:19 pm

  10. What does everyone think about:
    a. using armouries and blacksmiths to boost armour and weapion bonuses – worth the investmment or not?
    b. Heroes – again. worth the investment?

    Scott Fairs

    13 Mar 09 at 6:46 pm

  11. Armoury and Blacksmith upgrades should be done when you have over 1000 troops of one type. This is because the upgrades give a % boost, so the effect will be bigger with more troops. At level 20 BS or ARM, your troops have 34% improvement…meaning a 1000 level 20 imperians will do the damage of 1340 level 0 imperians.

    The hero is necessary to conquer an oasis, so yes it is totally worth it. But you can only take over oases with thousands of troops as the nature defense there is very strong for early game. Once you take the defense out, you attack again with the hero and the oasis starts producing immediately for you.

    R

    25 Mar 09 at 1:01 am

  12. Thanks R

    Scott Fairs

    31 Mar 09 at 2:37 pm

  13. I love the countering part :D

    nopex

    3 Apr 09 at 3:04 am

  14. Gee, it sounds a lot more complicated than I am prepared. If my population of 80 is focused mainly on food and the production of other resources and I only have 22 hours left of the beginner’s protection, can I still make it or I need to st

    Radu

    23 Apr 09 at 4:49 pm

  15. Great technique the counterattack; I finally tried it. it’s amazing how your adrenaline rushes as you prepare for counterattack and make it. I have managed to get 4 seconds right after his troop; it was cool.

    Thanks a lot for this.

    cyber tkyla

    16 May 09 at 8:49 am

  16. Fakes can be used to a players advantage such as i launch 1 ram on a normal attack to one village and then the same to several more villages. then i can send my real cats into a village that i want to destroy! i normally send about 50 waves of 50cats and 2k of troops in each! i also use scouts to check there resorces and then only send inuff troops to carry that much!

    I was faked a few days ago and had to split my troops to find out which one was the real enemy senator. this is a good taktic for big players!

    demon lord

    3 Jun 09 at 2:05 pm

  17. ello.. where i can get the combat calculator that i can use to get the exact time to counter? need answer ASAP..

    BanKai

    29 Jun 09 at 3:51 pm

  18. Does running those multy attacks with just one troop sent to his death raise your attack level within travian and give you an attacker of the week ribbon?? Other than that I agree that it is very annoying..

    Chris

    10 Jul 09 at 11:56 pm

  19. wow i cant explain any thing its complicated i dont unerstand a thing

    angelo122

    13 Jul 09 at 1:53 pm

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